Extra Inventory Slot Minecraft
Baubles Mod 1.12.2/1.11.2 – 7 Bauble Slots to Players Inventory May 1, 2020 Minecraft creators add a lot of additional mods for supporting other mods work properly. Instead of supporting weapons or fighting power, Baubles Mod 1.12.2/1.11.2 will add several unique items such as rings, charm, belt and more.
- Extra Inventory Slot Minecraft 1.12.2
- Extra Inventory Slot Minecraft Skins
- Extra Inventory Slot Minecraft Mod
The top left slot of the TiC armor inventory screen. Belt, Glove and Backpack go in the other three slots but I couldn't find anything that goes into the mask slot - seems like the goggles go into the regular helmet slot. Anyone know the ID of the Helmet slot in the normal Inventory? Assult, Oct 27, 2013 #1. Also try printing out the slot. ForgeUser95269065, Oct 27, 2013 #10.
Minecraft displays the player inventory differently, according to how the window was opened. Ranges of slot indices vary in meaning between different “windows”. The Open Window packet indicates which window is being opened according to:
- 2Chest
- 4Furnace
Window Type | Description |
---|---|
minecraft:generic_9x1 | A 1-row inventory, not used by the notchian server. |
minecraft:generic_9x2 | A 2-row inventory, not used by the notchian server. |
minecraft:generic_9x3 | General-purpose 3-row inventory. Used by Chest, minecart with chest, ender chest, and barrel |
minecraft:generic_9x4 | A 4-row inventory, not used by the notchian server. |
minecraft:generic_9x5 | A 5-row inventory, not used by the notchian server. |
minecraft:generic_9x6 | General-purpose 6-row inventory, used by large chests. |
minecraft:generic_3x3 | General-purpose 3-by-3 square inventory, used by Dispenser and Dropper |
minecraft:anvil | Anvil |
minecraft:beacon | Beacon |
minecraft:blast_furnace | Blast Furnace |
minecraft:brewing_stand | Brewing stand |
minecraft:crafting | Crafting table |
minecraft:enchantment | Enchantment table |
minecraft:furnace | Furnace |
minecraft:grindstone | Grindstone |
minecraft:hopper | Hopper or minecart with hopper |
minecraft:lectern | Lectern |
minecraft:loom | Loom |
minecraft:merchant | Villager, Wandering Trader |
minecraft:shulker_box | Shulker box |
minecraft:smoker | Smoker |
minecraft:cartography | Cartography Table |
minecraft:stonecutter | Stonecutter |
The following information needs to be added to this page: |
Most of the inventories new to 1.14 have buttons, which are probably implemented using Protocol#Click Window Button. This needs to be confirmed and the button IDs should be checked. |
The slot number is calculated starting at 0, counting up through the window's unique slots, and then counting through the players inventory.
For all windows, the slot in the upper-left corner of the player's inventory is slot n where n is the number of unique slots, and slot number -999 is always used for clicking outside the window.
The default inventory window, which is never explicitly opened by the server, has 10 unique slots.
Rectangular regions are always indexed starting with the upper-left corner and scanning across rows. If a window has a crafting region, the output slot is always slot 0 followed immediately by the input region.
Each window type is described in the following sections. All slot index ranges are inclusive and reflect the indices observed in the Minecraft protocol.
For the window properties (additional data in each window, e.g. smelting progress or enchantments), refer to the table in the Window Property packet.
Using -1 as slot index and as window id will set the cursor item (the stack dragged with the mouse).
Player Inventory
This is the inventory window that the player can always open, typically by pressing E since Beta 1.4. Before, you had to press I.
Slot range | Description |
---|---|
0 | crafting output |
1–4 | 2×2 crafting input (1 + x + 2 * y) |
5–8 | armor (head, chest, legs, feet) |
9–35 | main inventory |
36–44 | hotbar |
45 | Offhand slot |
Note that this is different from inventory items stored in a player.dat file. This may help: https://gist.github.com/459a1691c3dd751db160
Chest
This is the window that is opened when the player right-clicks on a single chest block.
Slot range | Description |
---|---|
0–26 | chest |
27–53 | main inventory |
54–62 | hotbar |
Large chest
This is the window that is opened when the player right-clicks on a double chest block (two adjacent chest blocks).
Slot range | Description |
---|---|
0–53 | chest |
54–80 | main inventory |
81–89 | hotbar |
It is possible to receive different 'Number Of Slots' parameters than those two. In vanilla, using /setblock four times around a chest and then opening the middle chest will open a window with 5*27 chest slots. Some custom servers will send chest inventories with other sizes, usually ranging from 1 row to 6 rows. These may be used for custom GUIs. It is thus important to correctly use the 'Number Of Slots' parameter in the open window packet to determine the number of rows in the chest, rather than hardcoding what constitutes a regular chest or a large chest.
Crafting table
This is the window that is opened when the player right-clicks on a workbench.
Slot range | Description |
---|---|
0 | crafting output |
1–9 | 3×3 crafting input (1 + x + 3 * y) |
10–36 | main inventory |
37–45 | hotbar |
If the 'Number Of Slots' parameter is not set to 0, the opened window will behave like a container window.
Furnace
The window that appears when a furnace is right-clicked.
Slot range | Description |
---|---|
0 | ingredient |
1 | fuel |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
If the 'Number Of Slots' parameter is inferior to 3, placing an item in a slot may crash the client.
Blast Furnace
The GUI that appears when a blast furnace is opened. Same layout as a furnace; however, the recipe book displays blast furnace recipes instead of regular furnace recipes.
Slot range | Description |
---|---|
0 | ingredient |
1 | fuel |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
Smoker
The GUI that appears when a smoker is opened. Same layout as a furnace; however, the recipe book displays blast furnace recipes instead of regular furnace recipes.
Slot range | Description |
---|---|
0 | ingredient |
1 | fuel |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
Dispenser
The inventory that appears when a dispenser or dropper is opened.
Slot range | Description |
---|---|
0–8 | 3×3 dispenser contents (x + 3 * y) |
9–35 | main inventory |
36-44 | hotbar |
If the 'Number Of Slots' parameter is inferior to 9, placing an item in a slot may crash the client.
Enchantment Table
The inventory of an enchantment table. The enchant buttons trigger a Enchant item packet.
Slot range | Description |
---|---|
0 | item to enchant |
1 | lapis lazuli slot |
2–28 | main inventory |
29–37 | hotbar |
Brewing stand
The GUI that appears when a brewing stand is opened.
Slot range | Description |
---|---|
0-2 | bottles/potions |
3 | potion ingredient |
4 | blaze powder |
5-31 | main inventory |
32-40 | hotbar |
Villager trading
The GUI that appears when a villager is right-clicked. Note that if the villager only requires one item, you can put it in either (or both) slots.
Slot range | Description |
---|---|
0-1 | input items |
2 | result |
3–29 | main inventory |
30–38 | hotbar |
Beacon
The window that appears when a beacon is right-clicked.
Slot range | Description |
---|---|
0 | payment item |
1–27 | main inventory |
28–36 | hotbar |
Anvil
Slot range | Description |
---|---|
0 | first item |
1 | second item |
2 | result |
3–29 | main inventory |
30–38 | hotbar |
Hopper
The window that appears when a hopper or hopper minecart is opened.
Slot range | Description |
---|---|
0-4 | hopper slots |
5–31 | main inventory |
32–40 | hotbar |
Shulker box
This is the window that is opened when the player right-clicks on a shulker box chest.
Slot range | Description |
---|---|
0–26 | box slots |
27–53 | main inventory |
54–62 | hotbar |
Llama
The inventory that appears when a tamed llama is right-clicked and has a chest, or when the player's inventory is opened while riding a tamed llama. Depending on the value of the strength field, the number of chest rows may vary (max is 5, so 15 slots).
There still is a saddle slot, even though it cannot be used and is invisible.
Slot positions within the llama inventory vary - slot 2 may be at (1,0) or at (0,1) depending on the number of columns.
Slot range | Description |
---|---|
0 | saddle |
1 | carpet |
2-(2+3*Strength) | llama inventory |
(2+3*Strength)+1-(2+3*Strength)+27 | player inventory |
(2+3*Strength)+28-(2+3*Strength)+35 | hotbar |
Unchested llama
Llama with strength 1
Llama with strength 2
Llama with strength 3
Llama with strength 4
Llama with strength 5
Horse
The window for when a tamed horse is right-clicked or the player's inventory is opened while riding a horse.
Slot range | Description |
---|---|
0 | saddle |
1 | armor |
2–28 | main inventory |
29–37 | hotbar |
Horse slots
Skeleton horse slots
Zombie horse slots
Donkey
The inventory that appears when a tamed donkey (or mule?) is right-clicked, or when the player's inventory is opened while riding a tamed donkey or mule.
There still is an armor slot, even though it cannot be used and is invisible.
Slot range | Description |
---|---|
0 | saddle |
1 | armor |
2–16 | donkey inventory |
17–43 (2-28 if unchested) | player inventory |
44–52 (29-37 if unchested) | hotbar |
Extra Inventory Slot Minecraft 1.12.2
Unchested donkey
Chested donkey
Unchested mule
Chested mule
Cartography Table
The GUI that appears when a cartography table is opened.
Slot range | Description |
---|---|
0 | map |
1 | paper |
2 | output |
3–29 | main inventory |
30–38 | hotbar |
Grindstone
Slot range | Description |
---|---|
0 | first item |
1 | second item |
2 | result |
3–29 | main inventory |
30–38 | hotbar |
Lectern
This is a regular container, unlike with held books opened via Protocol#Open Book.
The following information needs to be added to this page: |
Is the player inventory also included on this? |
Slot range | Description |
---|---|
0 | book |
1–27 | main inventory? |
28–36 | hotbar? |
Loom
Slot range | Description |
---|---|
0 | banner |
1 | dye |
2 | pattern |
3 | result |
4–30 | main inventory |
31–39 | hotbar |
Stonecutter
Slot range | Description |
---|---|
0 | input |
1 | result |
2–28 | main inventory |
29–37 | hotbar |
The Minecraft dual wielding feature is often confusing to casual gamers, while beginner gamers sometimes avoid the feature entirely. However, once you acquire some knowledge of how it works and key combinations to use, you can become even more efficient when conquering the world of Minecraft.
This post will teach you about three categories of usage: fighting, mining, and building. Dual wielding tremendously improves all of those gameplay aspects while holding on to the same Minecraft play-style that we know and love. After all, two hands are better than one!
The Fundamentals of Minecraft Dual Wielding
Since the 1.9 update (the “Combat Update”), there is a shield icon in everyone’s inventory, which is the ‘off-hand’ slot. Equip anything into the slot in your inventory by left-clicking the item, and then dragging it into the slot. When you close the inventory you will see your off-hand carrying the item. The hot-bar will also have a new slot (on the left-hand side) for the off-hand item. These changes are shown in the image below.
For an easier shortcut, you can press the F key (if you haven’t changed this in your settings) to equip an item that is in your hot-bar to your off-hand. This will also swap the items if there is already an item in the off-hand slot.
This is a direct quote from Dinnerbone, a Minecraft developer:
“The way I want dual wielding to work is that it uses the right click action of your off-hand item if your main-hand doesn’t have its own.”
What Dinnerbone outlines here is an underlying rule for dual wielding. So, for example, if you have a bow, food, or ender-pearls in the main-hand, anything in the off-hand will be ignored. This is because those main-hand items have mechanics that occur when you right-click (firing, eating and throwing).
If the usage of an item in the main-hand is limited briefly, then the off-hand item is used instead. For example, once fired, the use of ender-pearls has a short cool-down timer, which allows the off-hand item to be used during that period.
Fighting Uses for Minecraft Dual Wielding
Shield and Weapon
One of the most basic dual wielding combinations used by fighters includes the shield (in your off-hand) and a sword or axe (in your main-hand). This combination opens up both defensive and offensive opportunities during combat. If a shield is in your off-hand, right clicking your mouse can block projectiles and ensure you are dealt less damage. Left clicking your mouse can allow you to immediately attack right after with a sword or axe. A combination such as this is essential with the new combat mechanics.
Arrow Consumption
Another combination allows you to use different types of arrows with one bow. Let’s say that you want to shoot a Cupid’s Arrow (a special Empire Minecraft custom item) out of a bow. However, you also have a regular arrow in your inventory. Not wanting to dispose of the regular arrow, how can you choose to shoot the special, EMC exclusive arrow? By dual wielding, of course! Hold the bow in your main hand, while equipping one of Cupid’s Arrows into your off-hand. Lock onto your target and fire! Any arrow in your off-hand will override any other arrow.
Food
An additional trick is used when fighting; and particularly useful during Ultra Hardcore (UHC). This involves holding and consuming golden apples (or any food) while slaying with a sword. For quick emergencies in combat, simply right click and eat away. Of course, the lack of defense can hurt more, so know when to use which combination. Either of them will help you gain the advantage in PvP or combat encounters.
Mining Uses for Minecraft Dual Wielding
Torches
Do you ever find yourself juggling with items in your hot-bar? From torches, to ores, stone blocks, and extra food, your inventory is probably a mess.It causes a lot of chaos and wastes a lot of precious mining time too. The Minecraft dual wielding mechanic helps solve this issue. For example, torches and tools work great together in mines or caves.
With torches in your off-hand and a pickaxe in your main-hand, you can left-click to mine without interruption while right-clicking to place torches. This will mark the area and stop mobs from spawning as you go. Rather than searching your inventory for torches every second, you are using the ease of your off-hand.
This can also be used to diffuse mob spawners alongside regular mining. Remember being intimidated of that spooky block? No more! With a sword or pickaxe in one hand and torches in the off hand, quickly place torches and defend yourself against any hostile mobs.
Interchangeable Pickaxes
Extra Inventory Slot Minecraft Skins
The fortune and silk touch enchanted pickaxes can also benefit from dual wielding. This is because it becomes easier to switch to the most suitable pickaxe when you’re mining.
Extra Inventory Slot Minecraft Mod
While mining, simply place the silk touch pickaxe in any main-hand slots and equip the fortune pickaxe in the offhand. I suggest using the silk touch pickaxe to gather blocks which would change state when they are mined. However, if you encounter coal, diamond, or lapis ore, make sure to switch from your silk touch pickaxe to a fortune one.
You could use other shortcuts to switch between regular hotbar slots containing the pickaxes. However, if you keep the alternative pickaxe in your off-hand and use that shortcut, you can switch between both tools more efficiently.
Building Uses for Minecraft Dual Wielding
101: Blocks and Tools
The most basic Minecraft duel wielding combination for building involves placing your tool in the main-hand and your blocks in the off-hand. This way, when you’re destroying a block with a left-click, you can replace it instantly with a right-click to place the block you are keeping in the off-hand.
Ladder Towers
However, there are alternative combinations to make building easier; one of which is the block and ladder combination. While holding the tower-material block in the off-hand and ladders in the main-hand, easily create a ladder tower in one climb without having to jump back down and place the ladders afterwards.
How does this work? Simply place a block down, and then attach a ladder to it while walking forwards and climbing. As you hold down right-click, the blocks you place will alternate between the main block and the ladder. This means that to build the tower in one go you can just hold W and right-click with your sights pointed slightly down to place the next block up, followed by the second ladder, the next block, and so on. This works – despite Dinnerbone’s rule – because a ladder cannot be placed without something to attach to, so the off-hand block is placed to expand the tower, with the ladder than taking over priority because it is in the main-hand.
Soon enough, the tower will be sky-high. A 20 block tower created in less than 10 seconds. These tricks can save so much time with any tall creation!
Easy Redstone Torch Staircases
Another trick involves redstone torch staircases, as shown below. Do you ever find yourself falling off blocks when you’re trying to make one quickly? By dual wielding while using the sneak key, redstone torches, and your regular blocks, staircases are no longer a challenge.
First, place the torches in your main hand and the block of your choice in your off hand. You need to press K to swap the items and place one regular block to begin with. This is where the staircase will start from. Then press K again. When you right-click, the blocks you place will now alternate between the torch and the building material, to make building the staircase a smooth process.
Place the block now. Next, hold down the Shift key, walk backwards, and right click to place down the torch.
Finally, jump and right click your mouse at the same time, placing a regular block down on top of the torch. Slide over to the other end of the block and repeat the same process. It’s relatively easy after you get the hang of it!
Conclusion
Minecraft dual wielding offers so much potential. With more practice and experiments, even beginner Minecraft players can better their experience. Have fun with these features and I hope to see you on Empire Minecraft!